Game Development

Web Version of Rocket League compatible with both mobile and Desktop

Project Overview

What the project is.

A vehicular soccer video game where players use rocket-powered vehicles to hit a ball into their opponent's goal, scoring points in a fast-paced, physics-based game.

Goal / Challenge

What needed to be solved.

Provide an interactive and satisfactory physics based feel while keeping multiplayer synchronization.

Solution

How we approached it.

We built a responsive movement system, modular obstacle spawning, animated UI, stylized neon environments, and a prototype loop focused on replayability.

Features Developed
  • Character controller
  • Obstacle generation
  • Power-up system
  • Neon city environment
  • Mobile-ready UI
  • Performance optimization
Technology

Technologies used.

UnityC#Blender
Client Review
"Working with Adil has been an exceptional experience. He leads a truly professional team and company, combining deep gaming expertise with outstanding responsiveness and a serious, results-driven approach. Every task was handled with precision, creativity, and a high level of professionalism. He consistently ensured smooth communication, quick turnarounds, and a commitment to delivering top-quality work. I highly recommend him and his team - they bring real value and excellence. Waiting for our next time!"
Anotney Key, THE MEGA BALL

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